1.3GB
The oddest thing about this game is its guest list. SNK Playmore assembled it as a 30th anniversary celebration of the company, so the roster pulls fighters from King of Fighters, Fatal Fury, Art of Fighting, Samurai Shodown and Metal Slug, and a few other SNK properties besides. Seeing a Metal Slug soldier share a ring with Terry Bogard is the pitch, and it is a reasonable one for anyone who grew up feeding quarters into Neo Geo cabinets.
The fighting is a tag format built around two-character teams. You can swap partners during a match, call for assists, and the game layers on a meter system that lets you push into a powered-up state for stronger specials. It was developed on Atomiswave arcade hardware, and the PS2 version carries that lineage over. The sprites are hand-drawn and the animation has the crisp, slightly stiff look of SNK's house style, which still reads well on a modern display.
What it does not have is the depth of the series it borrows from. Compared with a King of Fighters entry of the period, the system is lighter and the roster, while varied, feels like a showcase more than a carefully balanced cast. Players who want a deep tournament game will find the better options elsewhere in SNK's catalogue. Players who want a quick, colorful versus game with friends will find it easier to pick up.
Its value today is as a snapshot of a company that spent decades on 2D sprites and was proud to show them off one more time. It is not a classic, but it is an affectionate one, and the affection is visible in nearly every character it chose to include.
1.3GB
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0.9GB Virtua Fighter 4 - Evolution
1.6GB Dragon Ball Z - Budokai Tenkaichi 2
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0.5GB Dragon Ball Z - Budokai 2
0.5GB The King of Fighters 2000
0.7GB Onimusha - Blade Warriors
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